rpg stuff - Tag: dungeons A blog by Nathan Hare about Fate Core and other roleplaying games. http://rpg.nathanhare.net Dungeons in Fate: Secrets Nov. 22, 2016, 11:38 a.m. Welcome back again for another post in my Dungeons in Fate series. If you haven't read the previous articles, I am going through various tips for adding dungeons into your Fate games while still maintaining the narrative philosophies of Fate. In this post I'll be expanding on a topic I touched ... ]]> http://rpg.nathanhare.net/2016/11/22/dungeons-fate-secrets dungeons fate core tips ttrpg Dungeons in Fate: Traps Oct. 28, 2016, 3:33 p.m. To continue the Dungeons in Fate series, today I'll be talking about traps and how to use them in your Fate games. Traps are often used in more traditional RPGs for several reasons. They can convey the danger of a location, provide information about the location's inhabitants,weaken the heroes ... ]]> http://rpg.nathanhare.net/2016/10/28/dungeons-fate-traps dungeons fate core tips ttrpg Dungeons in Fate: Scenes and Scenarios Oct. 22, 2016, 4:34 p.m. I have recently been thinking a lot about how to do fantasy well in Fate. I just rewatched The Fellowship of the Ring and played in a five-session gameof Dungeons and Dragons 5e that my friend ran, both of which fueled my thoughts onthe subject. One thing in particular that Ihave focused my tho... ]]> http://rpg.nathanhare.net/2016/10/22/dungeons-fate-scenes-and-scenarios dungeons fate core tips ttrpg