Fate Bestiary


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6 of 45 NPCs

Aspects

  • Animated pile of bones
  • Shatter-prone

Skills

Fair (+2): Shoot, Fight
Average (+1): Patrol(Notice)

Stunts

  • Reassemble. For every two skeletons killed within 2 zones of each other, one skeleton may reassemble using the remaining scattered bones.

Stress & Consequences


About

Slimes are something that can be found in sewers and other collections of refuse. They melt things like wood and metal. Due to their physiology, slimes tend to break into multiple smaller slimes when they are wounded enough to be taken out.

When a large slime is taken out, it splits into 2 medium slimes.

Aspects

  • Amorphous ball of metal-melting acid
  • Feed me

Skills

Good (+3): Dissolve
Fair (+2): Find (Notice/Investigate), Hold/Absorb (Physique)

Stress & Consequences


About

Slimes are something that can be found in sewers and other collections of refuse. They melt things like wood and metal. Due to their physiology, slimes tend to break into multiple smaller slimes when they are wounded enough to be taken out.

When a medium slimes is taken out, it divides into 2 small slimes.

Aspects

  • Amorphous ball of metal-melting acid
  • Feed me

Skills

Fair (+2): Dissolve
Average (+1): Find (Notice/Investigate), Hold/Absorb (Physique)

Stress & Consequences


About

Slimes are something that can be found in sewers and other collections of refuse. They melt things like wood and metal. Due to their physiology, slimes tend to break into multiple smaller slimes when they are wounded enough to be taken out.

Small slimes cannot break apart any smaller. When they are taken out they are removed from the fight.

Aspects

  • Amorphous ball of metal-melting acid
  • Feed me

Skills

Average (+1): Dissolve, Find (Notice/Investigate), Hold/Absorb (Physique)

Stress & Consequences

None (Taken out by one or more shifts)


Aspects

  • Man-sized spiders
  • Fear the flame

Skills

Fair (+2): Bite(Fight), Snare(Physique), Creep(Stealth/Athletics)
Average (+1): Notice

Stress & Consequences


Aspects

  • Magically enhanced teleporting spider
  • Always hungry

Skills

Superb (+5): Teleport(Athletics)
Great (+4): Bite(Fight), Snare(Physique)
Good (+3): Creep(Stealth), Notice
Fair (+2): Will

Stunts

Sneak Attack. You may use Teleport instead of Snare to create an advantage called Ensnared after a teleportation movement.

Teleport Discipline. You can create portals and teleport from one location to another.

Lair Jaunt. Once per turn, you may t use your movement to either teleport from your current location to your lair or from your lair back to within zone of your previous location.

Stress & Consequences

   



Unless stated otherwise, the text of the above NPCs is available under a CC BY-NC 4.0 license.
Art is used without permission. nathanhare.net has no affiliation with the artists and claims no rights to the art.

About the Bestiary

These NPCs were created using Fate Core and are offered as a resource to GMs and players. NPCs with the pregen tag are full-fledged characters that can be used as-is for player characters or Main NPCs in your games.

If you have any suggestions, questions, or ideas, let me know in the comments below! For more information, check out this blog post.




Copyright © 2018, Nathan Hare
All rights reserved

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