Fate Bestiary
Tag: horror
All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
9 of 45 NPCs
About
NPC submitted by Marc-André Benoit.
Aspects
- Fanatic worshipers of the dark lord Cthulhu
- Only human
Skills
Skilled at (+2): Knowledge of and access to fields of dark magic, Setting traps
Bad at (-2): Surviving the use of dark magic, Hand to hand combat
Stress & Consequences
for every two NPCs
About
“I think their predominant color was a greyish-green, though they had white bellies. They were mostly shiny and slippery, but the ridges of their backs were scaly. Their forms vaguely suggested the anthropoid, while their heads were the heads of fish, with prodigious bulging eyes that never closed. At the sides of their necks were palpitating gills, and their long paws were webbed. They hopped irregularly, sometimes on two legs and sometimes on four. I was somehow glad that they had no more than four limbs. Their croaking, baying voices, clearly used for articulate speech, held all the dark shades of expression which their staring faces lacked ... They were the blasphemous fish-frogs of the nameless design—living and horrible.”
The Shadow Over Innsmout – H. P. Lovecraft
NPC submitted by Marc-André Benoit.
Aspects
- Undersea-dwelling amphibious humanoids
- Immortal ... save accident or violence
- Worshippers of the Great Old Ones
- “We will conquer the surface world!”
- Intra-species Telepathic communicators
Skills
Careful: +1
Clever: +1
Flashy: +0
Forceful: +2
Quick: +2
Sneaky: +3
Stunts
Slip Between the Shadows of the Ocean. Because I’m a minion of the ocean, once per scene, no matter the approach, I get +2 when I Overcome or Create an advantage while under water.
Stress & Consequences
About
Name: Charles Remmington
At an early age, Charles mysteriously lost his mother. Determined to find answers to his mother's disapearance, Charles searched for any clues to her whereabouts. He discovered a collection of infernal texts in a hidden compartment of his mother's study, which led him to spend his teenage years researching the Occult. In well over his head, he dug too deep, accidentally fusing a demon of destruction with his soul. At his worst moments, the demon takes control of him, temporarily transforming Charles into a rage-driven monster. Now he continues his pursuit of knowledge in hopes to uncover the mysteries of his childhood and find a way to remove his troublesome companion.
Aspects
- High Concept: Withdrawn professor of the occult
- Trouble: The monster within
- Hunted by police; Hated by cultists
- Certified Genius
- My mother's notes
Skills
Great (+4): Investigate
Good (+3): Lore, Will
Fair (+2): Empathy, Notice, Resources
Average (+1): Burglary, Fight, Rapport, Stealth
Stunts
The Monster Within Whenever you use an invoke (including free invokes) on the aspect The monster within to act in a destructive, violent, or malicious way, you get a +3 instead of a +2.
Professor of the Occult. +2 to all Lore rolls when trying to recall information about the occult.
Monstrous Form. When the aspect Monstrous Form has been created on you (either by Provoking the demon, or something like a compel), you gain a +2 to physical attacks with Fight. Although, this is a golden opportunity for more compels.
Demon of Destruction. When you succeed with style on an attack with Fight, you can create the aspect On Fire with one free invoke instead of taking a boost.
Stress & Consequences
Aspects
- Animated pile of bones
- Shatter-prone
Skills
Fair (+2): Shoot, Fight
Average (+1): Patrol(Notice)
Stunts
- Reassemble. For every two skeletons killed within 2 zones of each other, one skeleton may reassemble using the remaining scattered bones.
Stress & Consequences
Aspects
- Man-sized spiders
- Fear the flame
Skills
Fair (+2): Bite(Fight), Snare(Physique), Creep(Stealth/Athletics)
Average (+1): Notice
Stress & Consequences
Aspects
- Incorporeal malicious soul
- Weak in sunlight
Skills
Fantastic (+6): Terrorize(Provoke)
Superb (+5): Fight, Drain(Shoot)
Great (+4): Haunt(Stealth/Athletics), Will
Stunts
Death Discipline. You have mastered control over death and the dead. You can shoot blasts of green necrotic energy, weaken your enemies, and animate the dead—although this doesn't quite make them “living” again.
Life Drain. When you deal stress to a target, you may choose to suck out some of it's life force, making that stress box stay filled for the rest of the session (like a mild consequence). You may only do this once per target and after you have done it to a target, each subsequent use requires you to spend a Fate Point or free invoke.
Reanimator. When you animate something, your animation now starts with one skill at Average (+1) and a 1-point stress box. You can also exchange any free invokes received for both a skill at Average (+1) and a 1- point stress box for your animated being. If an animated being has multiple skills at Average (+1), they can be combined to increase their power, as can stress boxes. So, if you exchange two free invokes, you can receive one Skill at Fair (+2) or two skills at Average (+1), along with one 2-point stress box or two 1- point stress boxes.
Stress & Consequences
About
If you haven't ever seen a zombie movie, they are best used in groups or occasionally when a PC is unable to fight back (i.e. - tied up, without weapons, etc.).
Aspects
- Shambling mindless corpse
- Hungry!!!
Skills
Average (+1): Shamble(Athletics), Infect(Fight), Overwhelm(Provoke)
Stunts
- Infection. When a target is dealt a consequence by a zombie, that consequence will worsen and move to the next available cosequence slot one session later if not treated. If there are no higher consequence slots, the infection will also fill a lower available consequence slot. If there are no available consequence slots, the character is taken out and must be treated immediatel or turn into a zombie.
Stress & Consequences
None (Taken out by one or more shifts)
Unless stated otherwise, the text of the above NPCs is available under a CC BY-NC 4.0 license.
Art is used without permission. nathanhare.net has no affiliation with the artists and claims no rights to the art.
About
NPC submitted by Marc-André Benoit.
Aspects
- Fanatic worshipers of the dark lord Cthulhu
- Only human
Skills
Skilled at (+2): Knowledge of and access to fields of dark magic, Setting traps
Bad at (-2): Surviving the use of dark magic, Hand to hand combat
Stress & Consequences
for every two NPCs
About
“I think their predominant color was a greyish-green, though they had white bellies. They were mostly shiny and slippery, but the ridges of their backs were scaly. Their forms vaguely suggested the anthropoid, while their heads were the heads of fish, with prodigious bulging eyes that never closed. At the sides of their necks were palpitating gills, and their long paws were webbed. They hopped irregularly, sometimes on two legs and sometimes on four. I was somehow glad that they had no more than four limbs. Their croaking, baying voices, clearly used for articulate speech, held all the dark shades of expression which their staring faces lacked ... They were the blasphemous fish-frogs of the nameless design—living and horrible.”
The Shadow Over Innsmout – H. P. Lovecraft
NPC submitted by Marc-André Benoit.
Aspects
- Undersea-dwelling amphibious humanoids
- Immortal ... save accident or violence
- Worshippers of the Great Old Ones
- “We will conquer the surface world!”
- Intra-species Telepathic communicators
Skills
Careful: +1
Clever: +1
Flashy: +0
Forceful: +2
Quick: +2
Sneaky: +3
Stunts
Slip Between the Shadows of the Ocean. Because I’m a minion of the ocean, once per scene, no matter the approach, I get +2 when I Overcome or Create an advantage while under water.
Stress & Consequences
About
Name: Charles Remmington
At an early age, Charles mysteriously lost his mother. Determined to find answers to his mother's disapearance, Charles searched for any clues to her whereabouts. He discovered a collection of infernal texts in a hidden compartment of his mother's study, which led him to spend his teenage years researching the Occult. In well over his head, he dug too deep, accidentally fusing a demon of destruction with his soul. At his worst moments, the demon takes control of him, temporarily transforming Charles into a rage-driven monster. Now he continues his pursuit of knowledge in hopes to uncover the mysteries of his childhood and find a way to remove his troublesome companion.
Aspects
- High Concept: Withdrawn professor of the occult
- Trouble: The monster within
- Hunted by police; Hated by cultists
- Certified Genius
- My mother's notes
Skills
Great (+4): Investigate
Good (+3): Lore, Will
Fair (+2): Empathy, Notice, Resources
Average (+1): Burglary, Fight, Rapport, Stealth
Stunts
The Monster Within Whenever you use an invoke (including free invokes) on the aspect The monster within to act in a destructive, violent, or malicious way, you get a +3 instead of a +2.
Professor of the Occult. +2 to all Lore rolls when trying to recall information about the occult.
Monstrous Form. When the aspect Monstrous Form has been created on you (either by Provoking the demon, or something like a compel), you gain a +2 to physical attacks with Fight. Although, this is a golden opportunity for more compels.
Demon of Destruction. When you succeed with style on an attack with Fight, you can create the aspect On Fire with one free invoke instead of taking a boost.
Stress & Consequences
Aspects
- Animated pile of bones
- Shatter-prone
Skills
Fair (+2): Shoot, Fight
Average (+1): Patrol(Notice)
Stunts
- Reassemble. For every two skeletons killed within 2 zones of each other, one skeleton may reassemble using the remaining scattered bones.
Stress & Consequences
Aspects
- Man-sized spiders
- Fear the flame
Skills
Fair (+2): Bite(Fight), Snare(Physique), Creep(Stealth/Athletics)
Average (+1): Notice
Stress & Consequences
Aspects
- Incorporeal malicious soul
- Weak in sunlight
Skills
Fantastic (+6): Terrorize(Provoke)
Superb (+5): Fight, Drain(Shoot)
Great (+4): Haunt(Stealth/Athletics), Will
Stunts
Death Discipline. You have mastered control over death and the dead. You can shoot blasts of green necrotic energy, weaken your enemies, and animate the dead—although this doesn't quite make them “living” again.
Life Drain. When you deal stress to a target, you may choose to suck out some of it's life force, making that stress box stay filled for the rest of the session (like a mild consequence). You may only do this once per target and after you have done it to a target, each subsequent use requires you to spend a Fate Point or free invoke.
Reanimator. When you animate something, your animation now starts with one skill at Average (+1) and a 1-point stress box. You can also exchange any free invokes received for both a skill at Average (+1) and a 1- point stress box for your animated being. If an animated being has multiple skills at Average (+1), they can be combined to increase their power, as can stress boxes. So, if you exchange two free invokes, you can receive one Skill at Fair (+2) or two skills at Average (+1), along with one 2-point stress box or two 1- point stress boxes.
Stress & Consequences
About
If you haven't ever seen a zombie movie, they are best used in groups or occasionally when a PC is unable to fight back (i.e. - tied up, without weapons, etc.).
Aspects
- Shambling mindless corpse
- Hungry!!!
Skills
Average (+1): Shamble(Athletics), Infect(Fight), Overwhelm(Provoke)
Stunts
- Infection. When a target is dealt a consequence by a zombie, that consequence will worsen and move to the next available cosequence slot one session later if not treated. If there are no higher consequence slots, the infection will also fill a lower available consequence slot. If there are no available consequence slots, the character is taken out and must be treated immediatel or turn into a zombie.
Stress & Consequences
None (Taken out by one or more shifts)
Art is used without permission. nathanhare.net has no affiliation with the artists and claims no rights to the art.
About the Bestiary
These NPCs were created using Fate Core and are offered as a resource to GMs and players. NPCs with the pregen tag are full-fledged characters that can be used as-is for player characters or Main NPCs in your games.
If you have any suggestions, questions, or ideas, let me know in the comments below! For more information, check out this blog post.
Copyright © 2018, Nathan Hare
All rights reserved